List of bugs and glitches

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This page is a collection of all features in the game that are likely not part of the world and were left in the game by mistake.

Stealing items

When right-clicking to pick up items at the right time when the player is moving, the range of interactable tiles moves by 1 or even 2 squares in the direction of the movement, allowing the player to pick up items that were not intended to be picked up, such as display items behind shopkeepers' counters.

Dialog errors

  • If the player brings a Item 170.pngblue music crystal to Argim, a dialogue option to select the item is enabled, but cancelling it or picking a wrong item leads to the generic conversation options. Moreover, any item with the magical items class can be given to him instead of the crystal.
  • Frinos expects the party to bring him a Item 171.pngred music crystal, but any item with the magical items class works, such as a Item 163.gifTriifalai seed.
  • Amine can gamble with the party and apparently always wins, but sometimes the party actually wins and is given 10 Main 45.png while the wrong (losing) text is shown.

Map errors

  • In the old Dji-Fadh building, using the Item 381.pngfruit to disable the glowing tentacle traps should consume one of the fruits (item number 140), but instead 140×Item 0.pngknife (item 1) will be consumed. If the party has fewer knives, the trap will still be disabled and any knives they were carrying will be consumed.